BOOKSTORE BACK DOOR - 774

G 0 START 1 input 0->1 10 Warded Door: Variable["tc.wards_plais"] 1->10 2 You: "Please don't cry, please don't cry..." (Slap your face.) "I don't want anyone to see me cry!" 82 Warded Door: IsKimHere() 2->82 3 Warded Door: After exerting some force you manage to turn the key. It's eerily silent. The door slides slightly open, letting a draft of cold air into the room. 8 Shivers: You feel the tiny hairs on the back of your neck rise up, as if someone's standing right behind you. 3->8 4 Shivers: Outside, the wind howls in from across the bay. The building at Rue de Saint-Ghislaine stands like a matchbox on its side, with men inside like little wooden sticks ready to catch fire. 67 Shivers: A panicking woman squeezes the pendant around her neck until it leaves a mark inside her palm. A man, a few metres away, stands frozen with a key in his hand. Somewhere inside a spider is spinning its web. 4->67 5 Physical Instrument: Walk it off, son! Stop wriggling like a maggot, it's nothing to worry about. 73 itspainstop 5->73 6 Physical Instrument: That's right, take in your surroundings. You need to have a solid ground and a proper posture if you want to succeed. 41 breakhub 6->41 7 Pain Threshold: The door shudders with your impact. Hinges snap, panels crack, splinters fly by as you smash through, tumbling into the darkness ahead. 27 Half Light: An uneasy knot forms in the pit of your stomach... 8->27 9 Warded Door: It barely looks like you've done any damage to the door, however -- it's still locked and closed, covered in dozens of little charms and trinkets. 75 Jump to: [back door hub] 9->75 11 Variable["tc.wards_plais"] 10->11 12 !(Variable["tc.wards_plais"]) 10->12 47 Warded Door: A heavy door with a missing handle stands before you, covered in dozens (if not hundreds) of Semenese trinkets and charms. It appears to be locked. 11->47 52 Warded Door: A heavy door with a missing handle stands before you, covered in dozens (if not hundreds) of little oddly-shaped trinkets and charms. It appears to be locked. 12->52 13 electroshivers 38 You: Touch the back of your neck: What is this feeling? 13->38 46 You: "Uh, Kim? Maybe you should go first..." 13->46 81 You: [Open the door and enter.] 13->81 14 Kim Kitsuragi: "Detective, you're the one in charge." The lieutenant motions toward the door. 14->81 15 Plaisance: "What is going *on* there?!" an upset, high-pitched voice calls out from the bookstore. "Are you really trying to break down the back door?" 21 Plaisance: "I warn you, don't tempt the spirits, officer!" You can hear her take a frightened step backwards. "Don't tempt the spirits or you'll damage the holy *wards* on the door!" 15->21 16 You: And what about the door? 49 Physical Instrument: It's made of a solid block of wood, but it has stood there for ages -- the hinges are old and coated with a carmine layer of rust. It should be doable. 16->49 17 You: "Is that... Is that *blood* I'm seeing?" (Rub your forehead.) 17->82 18 You: Smash into the door and shout: "Welcome to Revachol!" 18->7 19 Kim Kitsuragi: "You're not thinking of trying again, are you?" The lieutenant stares at you as you stand there, silent and brooding. 40 runhub 19->40 20 Kim Kitsuragi: "Are you alright?" The lieutenant steps closer, his eyes soft and worried. "This looked... pretty intense and painful, I must admit." 20->15 21->9 22 Physical Instrument: Steady breathing, solid core -- you've got this. With one shoulder forward you're ready to smash into the door like a battering ram. 58 Jump to: [breakhub] 22->58 23 back door hub 28 You: Break down the door. 23->28 32 You: [Leave.] 23->32 50 You: Maybe I *should* break it down? But not before I strategize... 23->50 54 You: Unlock the door with the key. 23->54 63 You: Knock on the door. 23->63 24 Warded Door: Variable["doomed.bookstore_backdoor_redcheck_smash"] 25 Variable["doomed.bookstore_backdoor_redcheck_smash"] 24->25 26 !(Variable["doomed.bookstore_backdoor_redcheck_smash"]) 24->26 72 Pain Threshold: You smash into the wood and see a small crack appear on the door frame. It's going to take one more try to break through to the other side, but you've done it... 25->72 77 Pain Threshold: Ow, shoot! Whose moronic idea was it to just *run through the door*? Don't you know that things like that *hurt*?! 26->77 43 Warded Door: Variable["doomed.bookstore_backdoor_shivers"] 27->43 29 You: Variable["doomed.bookstore_backdoor_redcheck_smash"] 28->29 30 Variable["doomed.bookstore_backdoor_redcheck_smash"] 29->30 31 !(Variable["doomed.bookstore_backdoor_redcheck_smash"]) 29->31 30->24 31->24 33 You: Check your surroundings. 85 Physical Instrument: The room is dimly lit and littered with old barber shop rubbish, but the path to the door is clear. 33->85 34 Warded Door: IsTHCPresent("coach_physical_instrument") 35 IsTHCPresent("coach_physical_instrument") 34->35 36 !(IsTHCPresent("coach_physical_instrument")) 34->36 35->5 36->73 37 Perception (Hearing): A hollowed out, dark echo... 57 Jump to: [back door hub] 37->57 38->4 39 You: Smash into the door again -- wordless. 39->7 40->18 40->39 42 You: Smash into the door and shout: "Hands up, now!" 40->42 51 You: Smash into the door and shout: "Fuck the system!" 40->51 56 You: Smash into the door and shout: "Freeze, dirtbags!" 40->56 71 You: Smash into the door and shout: "Fuck, it hurts!" 40->71 41->33 62 You: First -- check your posture. 41->62 42->7 44 Variable["doomed.bookstore_backdoor_shivers"] 43->44 45 !(Variable["doomed.bookstore_backdoor_shivers"]) 43->45 44->13 65 noelectro 45->65 46->14 59 Warded Door: CheckItem("key_bookstore_backdoor") 47->59 48 Warded Door: Only an echo... No one is there. 48->37 55 Jump to: [back door hub] 49->55 50->6 51->7 52->59 53 You: "Oh god..." (Try to breathe normally.) "This really wasn't the best idea, was it..." 53->82 54->3 55->23 56->7 57->23 58->41 60 CheckItem("key_bookstore_backdoor") 59->60 61 !(CheckItem("key_bookstore_backdoor")) 59->61 60->23 68 Warded Door: Variable["doomed.bookstore_backdoor_greeting_done"] 61->68 62->22 63->48 64 Physical Instrument: What if... you just break it down? 64->23 65->46 65->81 66 Plaisance: "What are you doing, officer?!" A voice rings from the other room. It sounds almost worried -- worried about your health. 66->40 67->46 67->81 69 Variable["doomed.bookstore_backdoor_greeting_done"] 68->69 70 !(Variable["doomed.bookstore_backdoor_greeting_done"]) 68->70 69->23 70->64 71->7 78 Warded Door: IsKimHere() 72->78 73->2 73->17 73->53 76 You: "I deserve this. My body deserves to suffer for being this *weak* and *disappointing*." 73->76 75->23 76->82 77->34 79 IsKimHere() 78->79 80 !(IsKimHere()) 78->80 79->19 80->66 83 IsKimHere() 82->83 84 !(IsKimHere()) 82->84 83->20 84->15 85->16