CHURCH WATERBASINS - 896

G 0 START 1 input 0->1 5 Water Bowls: It's awfully silent again, as if someone turned off the entire world outside those walls. Water inside the bowls stands still. 1->5 2 Variable["church.waterbowls_physinst_walk"]  and  Variable["TASK.report_to_the_tribunal_done"] 3 Variable["church.waterbowls_physinst_walk"]  and  Variable["TASK.report_to_the_tribunal_done"] 2->3 4 !(Variable["church.waterbowls_physinst_walk"]  and  Variable["TASK.report_to_the_tribunal_done"]) 2->4 13 Pain Threshold: *And* your leg still hurts from the tribunal. 3->13 16 Jump to: [waterbasins hub] 4->16 17 Perception (Sight): Measurements have been marked down around the bowls, each chalk-drawn line representing a centimetre on the floor. 5->17 6 Soona, the Programmer: The lead programmer sends you an encouraging thumbs up from across the hall. 19 Physical Instrument: Time to run back! Or maybe walk, this *is* a sacred place after all... 6->19 7 Logic: This task is an insult to your mental skills. 7->16 8 You: Move the third bowl from the left two centimetres away. 20 Water Bowls: It moves like a ghost without creating a single trace of sound. 8->20 10 Variable["church.waterbasins_moved_one_basin"] == true  and  Variable["church.waterbasins_moved_second_basin"] == true 11 Variable["church.waterbasins_moved_one_basin"] == true  and  Variable["church.waterbasins_moved_second_basin"] == true 10->11 12 !(Variable["church.waterbasins_moved_one_basin"] == true  and  Variable["church.waterbasins_moved_second_basin"] == true) 10->12 11->6 12->7 13->16 14 You: Move the fourth bowl from the left five centimetres to the right. 18 Water Bowls: Some water spills out of the bowl, wetting the floor. 14->18 15 waterbasins hub 15->8 15->14 22 You: [Leave.] 15->22 16->15 21 Interfacing: Oh boy, this is going to be good. 17->21 18->10 19->2 20->10 21->15