DOOMED CURTAINS - 872
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START
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input
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Variable["doomed.seen_safety_curtains"]
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You: Knock on it harder.
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Safety Curtains: Still nothing. No one's home.
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Kim Kitsuragi: "Thanks."
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Kim Kitsuragi: "In any case, there's no way we can get in right now. Let's investigate further."
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Safety Curtains: An iron safety curtain curves before your eyes, folded like a bellows. It covers half the room -- blocking the way into a colossal industrial chimney.
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IsTaskActive("TASK.find_the_witch")--[[ Variable[ ]]
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Variable["TASK.doomed_investigation"] == true and Variable["TASK.doomed_investigation_done"] == false
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Variable["TASK.doomed_investigation"] == true and Variable["TASK.doomed_investigation_done"] == false
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!(Variable["TASK.doomed_investigation"] == true and Variable["TASK.doomed_investigation_done"] == false)
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Logic: If this is really an entrance to the chimney then there must be a furnace somewhere as well. Maybe there's another way to get in?
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IsKimHere()
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Variable["TASK.find_the_witch"]
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Variable["TASK.find_the_witch"]
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!(Variable["TASK.find_the_witch"])
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Physical Instrument: There must be another way to wake up whoever is in there... Maybe you should try yelling into the furnace downstairs?
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Logic: There must be another way to wake up whoever is in there... Maybe you should talk to the lady in the bookstore, ask what's going on?
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curtains hub
11->2
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You: [Leave.]
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You: Knock *even* harder!
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You: Knock on it.
11->55
61
You: "Hello? I yelled, but it didn't work..."
11->61
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Kim Kitsuragi: "Why do you think there's something on the other side necessarily?" the lieutenant asks, but you can see a spark of curiosity in his eyes.
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IsKimHere()
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IsKimHere()
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!(IsKimHere())
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Variable["TASK.find_the_witch"]
14->42
15->8
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Safety Curtains: What an odd thing to do.... Nothing happens.
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Jump to: [curtains hub]
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Variable["doomed.seen_safety_curtains"]
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!(Variable["doomed.seen_safety_curtains"])
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Safety Curtains: As before, an iron safety curtain curves before your eyes. It covers half the room -- blocking the way into a colossal industrial chimney.
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20->4
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Jump to: [curtains hub]
21->33
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You: "This is not random, this is *significant*. I want to see what's on the other side."
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Jump to: [curtains hub]
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IsTaskActive("TASK.find_the_witch")--[[ Variable[ ]]
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!(IsTaskActive("TASK.find_the_witch")--[[ Variable[ ]])
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Inland Empire: This must be where the *Entity* lives...
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Variable["doomed.furnace_heard_voices"]
27->66
28->29
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IsKimHere()
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!(IsKimHere())
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65
Kim Kitsuragi: "Can you please try to refrain from attacking random things?"
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31->17
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You: "I can try..." (Blow gently on your bruised knuckles.)
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33->11
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Safety Curtains: Again your voice becomes a raspy croak, mid-sentence. It's silent in the abandoned office building -- no one answers you.
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Empathy: A sudden bout of self pity comes over you.
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Safety Curtains: Those curtains prove to be surprisingly sturdy... Your fist hurts now.
57
Variable["doomed.furnace_heard_voices"]
35->57
36->11
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Kim Kitsuragi: "There must be another way to wake up whoever is in there... Maybe we can try yelling into the furnace downstairs?"
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38->17
39->35
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Drama: Sire, may we suggest something? Think of the yelling-into-the-furnace as a *grand performance*. Use your chest voice, not your head voice. Sing from the diaphragm.
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Variable["doomed.curtains_drama_performance"]
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Variable["TASK.find_the_witch"]
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!(Variable["TASK.find_the_witch"])
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Kim Kitsuragi: "There must be another way to wake up whoever is in there... Maybe we should ask the lady in the bookstore what's going on here?"
44->64
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Logic: This is directly above the central furnace in the cellar. The voices probably came from here.
45->11
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Physical Instrument: You took your shot and still missed. Well, you did your best, champ. Shame it wasn't good enough.
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Jump to: [curtains hub]
46->48
48->11
49->33
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Kim Kitsuragi: The lieutenant sighs. "Ghosts aren't real, didn't your parents tell you that? In any case, there's no way we can get in right now. Let's investigate further."
50->36
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Variable["doomed.curtains_drama_performance"]
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!(Variable["doomed.curtains_drama_performance"])
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Physical Instrument: Perhaps it's not such a bad idea? Try it again, son.
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SetVariableValue("doomed.curtains_knocked_three_times", true) --[[ Variable[ ]]
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You: "I need to find the *malignant entity*, Kim. This is the chimney."
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Variable["doomed.furnace_heard_voices"]
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!(Variable["doomed.furnace_heard_voices"])
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58->13
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60->48
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65->56
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Variable["doomed.furnace_heard_voices"]
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!(Variable["doomed.furnace_heard_voices"])
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