YARD TRASH - 34
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START
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input
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482
Trash Container: Variable["yard.trash_container_open"]
1->482
2
Trash Container: This trash container is locked. The sliding lid has a padlock that says "Whirling-in-Rags."
71
Trash Container: Variable["yard.trash_inland_something_in_there"]
2->71
3
TRASH
105
You: "How do we get the lock open?"
3->105
124
You: Why am I looking at you, trash container? You're just a trash container.
3->124
183
You: [Leave.]
3->183
346
You: Force time -- jam the tool under the lid and pull!
3->346
355
You: Open the lid again.
3->355
511
You: Open the padlock with the key.
3->511
4
Trash Container: IsKimHere()
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IsKimHere()
4->5
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!(IsKimHere())
4->6
339
Trash Container: Variable["yard.trash_kim_exit_comment"]
5->339
377
Jump to: [TRASH]
6->377
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Trash Container:
8
Trash Container: The dumpster is goading you. It thinks you're weak.
184
Jump to: [TRASH]
8->184
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Cuno: "Figures."
243
Jump to: [TRASH]
9->243
10
Kim Kitsuragi: "The belt is missing. That's it. Do you see anything else in there? I have another bag here..."
425
Trash Container: Something slimy catches your eye...
10->425
11
Cuno: "Cuno can hear you, cop -- and Cuno don't know shit about the rags, okay? You don't have to come asking about them again like some bitch."
354
Kim Kitsuragi: "Information from that *source* has truly been invaluable to the investigation. I cannot wait to hear more."
11->354
12
Jump to: [Tutorial Agent: "Some items, such as the ledger you..."]
474
Tutorial Agent: Some items, such as the ledger you found, are interactable. Go to your INVENTORY and select the INTERACT tab to read your paperwork.
12->474
13
You: "I speaketh the tongue."
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Kim Kitsuragi: "Do-eth thou also thorough inventories?" He points to the ruined notes. "You should take stock of your notes, make sure it's all there. Official notes contain informants' names. If some of it has fallen into the hands of the RCM's adversaries, bloodletting may well ensue."
13->14
83
end hub for trash
14->83
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Kim Kitsuragi: "I see, yes. You're what we call a *bad ass*, aren't you?" He makes little quotation marks around the words, indicating he is unsure of its actual badassery.
42
Rhetoric: Wow, went off script there, getting your ass handed to you. You shouldn't go picking fights if your rhetorical faculties haven't suggested it.
15->42
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Jump to: [IN THERE MAIN HUB]
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IN THERE MAIN HUB
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Kim Kitsuragi: With effort, he looks at you.
521
Empathy: Whatever he may feel in this moment is locked away deep inside him.
17->521
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Trash Container: *Just* a trash container? There is no such thing.
424
Interfacing: Your fingers start to itch just looking at that padlock...
18->424
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rvd_rvd
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You: "I'm so disappointed right now. I thought there was a Remote Viewers Division."
19->85
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You: "Oh. Okay."
19->86
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Kim Kitsuragi: "None. Because they don't exist."
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Physical Instrument: Did someone say *prybar*?!
397
Trash Container: Variable["yard.trash_physint_prybar_excitement"]
21->397
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Physical Instrument: Prybar, prybar, your palms yearn it's cold touch. To grasp it once more, as you've done so many times...
23
lets_open_up
22->23
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You: "No *or*. Prybar!"
23->149
506
You: "*Or*, lieutenant?"
23->506
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Trash Container: This is where you belong...
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Jump to: [NewspaperEndgame("NO_MONEY", "DISGRA ...]
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Kim Kitsuragi: Soggy cartons and rags look back at him. "Oh yes -- and it would also be appropriate to start taking notes on the case. It's what cops do."
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Trash Container: Variable["tc.turn_off_tutorial_node"]
25->265
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You: I'm not going to do anything.
68
Logic: Oh, yes you are. It's *fundamental* to proper police procedure to start keeping notes on the case at hand. Open your official investigation.
26->68
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Logic: Exactly. Open your official investigation.
150
Jump to: [FUNDAMENTALEXIT]
27->150
12410009
JUMP OUT to GAME OVER!
28->12410009
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Jump to: [IN THERE MAIN HUB]
29->62
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Jump to: [Trash Container: "You pick out a broken mug, with an..."]
423
Trash Container: You pick out a broken mug, with an oddly racist depiction of *the yellow man* frolicking in saffron.
30->423
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Trash Container: Unsatisfying. Hurtful. You hear a ringing sound, but not quite hollow. The can seems to be full...
429
Half Light: *Full* of itself. Content, happy you failed. This snickering trash container is having a grand old time.
31->429
32
You: Say nothing.
32->9
33
Trash Container: With a well-oiled crack the lock pops open. It should now be possible to simply raise the lid...
311
Inland Empire: Don't! Maybe you shouldn't...
33->311
34
Trash Container: And is that a Cordon Electrics pre amp with Elektra f2 tubes? It is! That catches quite a price, we're talking 12,000 easy. Unless you're into hi-fi yourself?
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You: I'll sell it.
34->246
286
You: I am into hi-fi!
34->286
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Trash Container: IsKimHere()
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IsKimHere()
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!(IsKimHere())
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430
Kim Kitsuragi: "Mhm..." The lieutenant briefly glances at the mug, then returns his sight to the trash.
36->430
352
Trash Container: You betcha.
37->352
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Jump to: [IN THERE MAIN HUB]
38->62
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Trash Container: A blue piece of plastic sticks out from the apple peels. It's *shiny*. Looks like the corner of something...
219
You: Pick it out.
39->219
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Cunoesse: "The fuck's he on about -- *kid*?!" the one behind the fence yells. "You hear that, Cuno? He thinks you're an infant or some shit."
495
Kim Kitsuragi: "Did he? I must have drifted away... somewhere between the copious mentions of pigs and homo-sexuality."
40->495
41
Trash Container: Soggy carton and some kind of food sludge welcome you back, uninvitingly. Smells like the wrong choice.
110
Kim Kitsuragi: "Officer," the lieutenant adds, "This is sensitive information. You need to take this seriously."
41->110
98
Trash Container: Variable["yard.trash_cometh"]
42->98
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You: "Yes, I *feel* like there's something in there."
103
Kim Kitsuragi: "What do you mean *feel*?"
43->103
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You: Fuck yeah! Prybar!
44->22
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You: What's a prybar?
365
Physical Instrument: Prybar, crowbar, leverage displacement tool of the gods. Your hands have held its paint-flaked metal one hundred thousand times.
45->365
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Physical Instrument: *Still* not force time. You're just not getting there... the prybar is primed, but you lack the ability.
471
Jump to: [TRASH]
46->471
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Trash Container: IsKimHere()
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IsKimHere()
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!(IsKimHere())
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Kim Kitsuragi: "Officer..." the lieutenant says. "Now that you have your ledger back, it would not hurt to start taking notes on the case. Officially."
"You said you didn't want to talk about the ledger, however... now that you have it back, it would not hurt to start taking notes on the case. Officially."
48->232
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Logic: Now that your ledger is back in your possession, it feels like you should do something... *important*.
49->367
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You: What am I supposed to do?
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Logic: You have to start taking proper notes on the case. Open your official investigation.
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Trash Container: Variable["yard.trash_interfacing_deluxe_content"]
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Variable["yard.trash_interfacing_deluxe_content"]
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!(Variable["yard.trash_interfacing_deluxe_content"])
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Perception (Sight): The rest of the rags are just kitchen-variety waste. Just garbage.
52->473
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Perception (Sight): The rest of the rags are just kitchen-variety waste. A yellow old mug that catches your eye. But other than that...
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Trash Container: Variable["yard.trash_kim_turned_from_digging"] == true and Variable["yard.trash_interfacing_deluxe_content"] == false and Variable["yard.trash_mug"] == false
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Variable["yard.trash_kim_turned_from_digging"] == true and Variable["yard.trash_interfacing_deluxe_content"] == false and Variable["yard.trash_mug"] == false
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!(Variable["yard.trash_kim_turned_from_digging"] == true and Variable["yard.trash_interfacing_deluxe_content"] == false and Variable["yard.trash_mug"] == false)
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Trash Container: And... what's this?
55->476
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Jump to: [IN THERE MAIN HUB]
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Trash Container: IsKimHere()
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IsKimHere()
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!(IsKimHere())
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Kim Kitsuragi: "The quality of metal is not the problem. From what I see, it's sturdy enough."
58->213
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Cuno: "Quit pushin' the blame on the metal piggo. Metal's fine. It's your arm that's shit."
59->513
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Kim Kitsuragi: "The strange thing is -- we don't have to." He smiles. "We have the *key* remember. The manager gave you the key."
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Trash Container: Variable["yard.hanged_one_gun"]
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Trash Container: The smell of rotten food rises to greet you. You see soggy cartons, dirty rags, and organic waste.
507
Trash Container: Variable["yard.trash_kim_comment_seen"]
61->507
112
You: Pick at the rags.
62->112
122
You: Time for bed again. Crawl inside for real...
62->122
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You: Close the lid.
62->129
182
You: The mug, I'm getting that mug too.
62->182
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You: Search the food waste.
62->312
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You: Time for bed. Crawl inside...
Time for bed, Hobocop. Crawl inside...
62->366
376
You: Look under the boxes of carton.
62->376
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You: Dig in Hobocop-style -- for extra content.
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You: "The kid said he didn't know anything about the clothes."
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Trash Container: The garbage stinks in front of you, overflowing with soggy cartons, dirty rags, and organic waste.
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You: No! Not like this! (Crawl out of the trash.)
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Trash Container: You crawl out of the trash container. The lid clangs shut. The fresh air rushes into your lungs, but does not clear them of the garbage stink.
65->295
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Jump to: [TRASH]
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Jump to: [TRASH]
67->3
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You: "Then we should open it immediately!"
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Kim Kitsuragi: "Mhm." He leans in to inspect the lock.
69->337
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Logic: He might also have information -- this is better than the prybar idea.
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Trash Container: Variable["yard.trash_physint_prybar_excitement"]
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Variable["yard.trash_inland_something_in_there"]
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!(Variable["yard.trash_inland_something_in_there"])
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Inland Empire: There's something in there. Not necessarily connected to the case -- but still...
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Empathy: He's enjoying your little failure. He finds it amusing, he's revelling in the sweaty rage on your face.
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Jump to: [failure_hub]
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Cuno: "No you weren't. If you were you'd stick that shitto..." He makes a move with his hands. "In that staple or some shit. That little ring that has the lock in it. Then twist that shit, it's the weak spot."
159
Cunoesse: "What are you his fuckin' sidekick now, Cun'? Don't listen to him pig, you were good."
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Kim Kitsuragi: "We're just in time." The lieutenant peers in. "This hasn't been emptied for over a week."
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Trash Container: Variable["TASK.who_put_the_clothes_in_the_trash"]
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Variable["TASK.who_put_the_clothes_in_the_trash"]
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!(Variable["TASK.who_put_the_clothes_in_the_trash"])
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Kim Kitsuragi: "That's one thing off the list..." The lieutenant sounds relieved. "I think we got it all."
78->215
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Kim Kitsuragi: "We should return later, officer. I don't think we were thorough enough. There may be more in there."
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You: An antique?
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Trash Container: Only in its social sensibility.
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Kim Kitsuragi: "Alright. We should go to Garte again and ask if he knows who put the clothes in the trash. It could be as simple as someone from the hostel cleaning the yard, or *that* one..." He nods toward the red-haired boy behind him. "I'd advise *against* confronting that force."
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clothes_got_finale
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Jump to: [Trash Container: "The smell of rotten food rises to g..."]
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You: "I don't know, man. Sounds like an order. I don't take those."
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You: "Okay, I'll do that."
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You: Say nothing.
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Trash Container: The smell of rotten food rises up at you as you climb inside the trash container.
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You: [Close the lid.]
84->360
178
Kim Kitsuragi: "There isn't -- but we should still access this container."
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Kim Kitsuragi: "We should still access this container. There may be evidence in there."
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You: "Seems like a reasonable assumption."
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Trash Container: Variable["TASK.open_trash_container"]
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Variable["TASK.open_trash_container"]
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!(Variable["TASK.open_trash_container"])
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442
Trash Container: The lock says Whirling-in-Rags. Maybe the proprietor has the key? Who knows what secrets wait inside...
90->442
153
Trash Container: The lock says Whirling-in-Rags. Maybe the proprietor has the key? Who knows what secrets wait inside...
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You: "But I wanted to use the prybar... I feel like I'm losing out on something not using the prybar."
374
Kim Kitsuragi: "You are. The prybar is quite satisfying and handy." He nods, without the slightest hint of irony. "But you are just not good enough at prying. We should get the keys."
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You: "Fuck you, Cuno."
451
Cuno: "Yeah, I know but what were you trying to do pig?"
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Jump to: [IN THERE MAIN HUB]
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Kim Kitsuragi: The lieutenant nods, then looks back into the trash container.
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Jump to: [IN THERE MAIN HUB]
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Kim Kitsuragi: "I don't know either..." He points to the ruined notes. "You should take stock of your notes, make sure it's all there. Official notes contain informants' names. If some have fallen into the hands of the RCM's adversaries, bloodletting may well ensue."
96->83
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Cunoesse: "The fuck's he on about -- *kids*?!" The one behind the fence yells. "You hear that, Cuno? He thinks you're an infant or something."
431
Kim Kitsuragi: "See?"
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Variable["yard.trash_cometh"]
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!(Variable["yard.trash_cometh"])
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518
Kim Kitsuragi: "Tell me, *see-eth* your bad ass more in there or are we done here?" The lieutenant peers into the trash.
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390
Kim Kitsuragi: "Tell me, does your bad ass see more in there or are we done here?" The lieutenant peers into the trash.
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Jump to: [IN THERE MAIN HUB]
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Trash Container: ...what's *this*?
190
You: What?
102->190
491
You: Elbows out, there's nothing more here.
102->491
147
You: "It's just a hunch. Maybe someone threw something in there?"
103->147
202
You: "Nothing."
103->202
505
You: "It's extrasensory perception. Whatever is in there holds a special *significance*."
103->505
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Kim Kitsuragi: "All the detectives from all the Precincts who experience extrasensory perception go to the Remote Viewers Division. Their work is invaluable to the force."
297
Drama: It's remarkable how he can keep a straight face. Take note -- the lieutenant is well versed in dead-panning. Many of the things he says could be meant in jest.
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Trash Container: CheckItem("prybar")
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Trash Container: Variable["TASK.find_your_paperwork_done"]
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Variable["TASK.find_your_paperwork_done"]
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!(Variable["TASK.find_your_paperwork_done"])
106->108
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Jump to: [FUNDAMENTALEXIT]
108->526
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You: Dive further...
472
Trash Container: A box falls into pieces in your hands: Batiste *Soleil* cereal. There are plastic pasta packages below, and *Turbo* noodles. Nothing of note, however.
109->472
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Jump to: [end hub for trash]
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Kim Kitsuragi: "We could try using a prybar -- the one you took from my motor carriage. Or..."
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Trash Container: Variable["yard.trash_clothes_found"]
112->497
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Trash Container: The trash container stands in the spring snow.
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You: "Damn, this reminds me: I got side- tracked asking Cuno about the rags... The damned FALN pants got in the way. We should ask again, Kim."
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Trash Container: Variable["yard.trash_interfacing_handwriting"]
116
Variable["yard.trash_interfacing_handwriting"]
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!(Variable["yard.trash_interfacing_handwriting"])
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You: *Mine*? What is it doing in trash?
116->326
381
You: This makes a lot of sense.
116->381
255
You: "What is this?"
117->255
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You: Grab them.
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Trash Container: As the legs of the slime-covered jeans begin to unspool from the garbage, a rank corpse smell fills the air.
118->119
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Trash Container: Variable["yard.sense_smell_rotting_corpse"] or Variable["yard.hanged_vomit_hub_reached"]
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Kim Kitsuragi: His gaze is focused on something nebulous in the far distance. On nothing in particular.
335
Untitled hub
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You: "See you in the morning."
437
Kim Kitsuragi: He is as silent as the night.
121->437
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Kim Kitsuragi: "No, because they don't exist."
123->19
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Trash Container: Variable["tc.container_priority_from_kim"]
124->199
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Physical Instrument: You stick the prybar into the fissure beneath the lid and push down. It doesn't take much force -- with a satisfying *crack,* the metal gives way. You can open the lid now.
125->311
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Trash Container: Variable["yard.trash_inland_you_shouldnt"]
127
Variable["yard.trash_inland_you_shouldnt"]
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!(Variable["yard.trash_inland_you_shouldnt"])
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Trash Container: IsTHCPresent("hobocop")
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Trash Container: IsTHCPresent("hobocop")
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410
Trash Container: The container sounds a muffled gong.
129->410
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IsTHCPresent("hobocop")
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!(IsTHCPresent("hobocop"))
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454
Interfacing: 'Maybe you shouldn't...' Of course you should! This is your time to shine, Hobocop! Dive into that dumpster for extra content!
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dive_in
132->133
160
You: Open the lid.
133->160
238
You: What's this?
133->238
281
You: "Another time maybe." [Leave.]
133->281
515
You: Didn't I just have a premonition that *there's something in there*?
133->515
134
You: What's a nock cannon?
245
Trash Container: It's a giant rifle and it's very expensive. Not as expensive as that fat string of pearls snaking among the rotten banana peels however...
134->245
135
You: Where?! I can't see it.
187
Trash Container: Never mind, look at that fat string of Archipelagoan pearls snaking amidst the banana peels!
135->187
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You: (Take the mug.)
426
Trash Container: Variable["backyard.gary_mugs"]
136->426
137
Trash Container: Among the threadbare kitchen towels, something catches your eye -- a pair of denim trousers?
137->118
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You: Bag the shirt.
324
Kim Kitsuragi: "This is a military type over-garment. No label or serial number -- this is the kind of rib-knit shirt that's worn over light armour to conceal it in an urban scenario..." He nods to himself. "Anything more?"
138->324
455
Trash Container: Variable["yard.trash_perc_knows_that_is_it"]
139->455
140
Kim Kitsuragi: "Officer, is that your... paperwork?"
162
You: "I don't know *what* this is."
140->162
220
You: "No. It can't be."
140->220
432
You: "The handwriting -- it's mine."
140->432
141
Kim Kitsuragi: "It is, look..." He points to the clipboard. "The plastic has the RCM street grid on it. You've even got an autopsy form in there..." A miserable looking slip of paper sticks to the board.
143
Kim Kitsuragi: "If you don't mind me asking -- how did this get in the trash?"
"If you don't mind my asking, how could you have let your paperwork end up in the trash?"
141->143
142
Interfacing: It does? Maybe it does. It *might* have been thrown out by your hand. Feels like that anyway -- like *stuffed* it somewhere. Not in this trash though. How it got here you haven't a clue.
142->12
290
You: "It must have been cramping my style."
143->290
356
You: "It has a foreboding quality to it. Maybe I *needed* to lose it, for the Great Bloodletting to begin?"
143->356
382
You: "I think I didn't want to be a cop anymore, so I threw it away."
"I think I didn't want to be a cop anymore. That's why I tried to flush my cop life down the toilet."
143->382
383
You: "Someone from the Whirling threw it in the trash? I don't know. I'm boring."
143->383
519
You: "I'd rather not to talk about it right now."
143->519
144
You: "I don't know."
144->96
145
Authority: Be untroubled. If anything, this small moment has made him respect you more.
227
Jump to: [IN THERE MAIN HUB]
145->227
146
Kim Kitsuragi: "Drop them in here, officer." The lieutenant produces a black plastic bag marked *evidence* from his pocket.
163
You: "By *early stages* you mean these were taken from him no more than two days after his death?"
146->163
353
You: Bag the trousers.
146->353
147->337
148
You: "What kind of extra-natural abilities do they possess?"
148->20
525
Kim Kitsuragi: "We *might* want to ask for a key from the manager of the Whirling-in-Rags. He probably has one. And he also has *information*."
149->525
342
FUNDAMENTALEXIT
150->342
151
Jump to: [FUNDAMENTALEXIT]
151->342
152
Physical Instrument: Ask *the manager*? Bullshit! Go straight for the prybar and pry this baby wide open!
152->67
229
Inland Empire: Beware. They're very *painful* secrets.
153->229
154
Physical Instrument: Force time isn't happening. You've jammed the prybar under the lid but it just isn't bending.
477
Half Light: WHAT IS THIS? Your triceps ache for the metal to bend, but it resists... this calls for a potent curse to help break it's resistance. Utter the POWER WORDS!
154->477
350
failure_hub
155->350
157
Variable["yard.hanged_one_gun"]
156->157
158
!(Variable["yard.hanged_one_gun"])
156->158
479
Cunoesse: "No he don't! He fuckin' lost it! The ape's lost the key too."
157->479
240
Trash Container: Variable["yard.trash_physint_prybar_excitement"]
158->240
452
Jump to: [TRASH]
159->452
160->61
161->63
161->114
250
You: "You think someone from the Whirling might have been... involved maybe?"
161->250
459
You: "Yeah, we need to ask the kids who put them here."
161->459
460
You: "Okay." (Proceed.)
161->460
162->141
258
Trash Container: Variable["yard.hanged_where_are_clothes"]
163->258
164
Jump to: [You: "Bag the trousers."]
164->353
165
You: What I should do is get back to that garbage. (Decline.)
165->41
166
Trash Container: Good choice. Soggy carton and some kind of food sludge welcome you back, invitingly.
166->110
167
Kim Kitsuragi: "Understood." He nods, reverting his attention to the container, still stinking in front of you.
167->145
168
You: "Sorry it had to be this way."
169
Kim Kitsuragi: He nods. Absent-mindedly, he reaches for a cigarette; no sooner has it left his pocket than he catches himself.
168->169
391
Kim Kitsuragi: He puts the cigarette back, and says: "Me too."
169->391
170
Trash Container: IsKimHere()
171
IsKimHere()
170->171
172
!(IsKimHere())
170->172
332
Trash Container: Variable["yard.trash_kim_good_night_forever"]
171->332
228
Trash Container: This is where you belong...
172->228
173
Kim Kitsuragi: The lieutenant greets you with a small nod, as if you'd just taken a momentary pause to tie a shoelace.
393
Trash Container: The container remains as inviting as a coffin. It is ready whenever you are.
173->393
174
Trash Container: Variable["tc.turn_off_tutorial_node"] or Variable["character.interactable_tutorial_seen"]
175
Variable["tc.turn_off_tutorial_node"] or Variable["character.interactable_tutorial_seen"]
174->175
176
!(Variable["tc.turn_off_tutorial_node"] or Variable["character.interactable_tutorial_seen"])
174->176
175->29
466
Tutorial Agent: You've acquired an interactable item. Investigate this item further by going to the INTERACT tab in your INVENTORY.
176->466
177
You: I should get you open, trash container.
177->89
443
Jump to: [TRASH]
178->443
179
Trash Container: The body is downwind from here. Maybe you prefer the smell of garbage to the smell of death?
500
Trash Container: IsKimHere()
179->500
180
Jump to: [Kim Kitsuragi: "The lieutenant leans in to inspect..."]
231
Kim Kitsuragi: The lieutenant leans in to inspect the lock.
180->231
181
prycrow
181->44
181->45
444
You: Forget about the prybar.
181->444
524
You: It's not a *pry*bar, it's a crowbar.
181->524
182->423
207
Trash Container: Variable["character.already_been_told_to_open_official_case"]
183->207
184->3
185
Trash Container: No you won't, because none of those things are real. They're not actually in there. All you see is food waste and crisp wrappings.
318
trash_trash_trash
185->318
186
Jump to: [Trash Container: "The garbage stinks in front of you,..."]
186->64
187->34
188
Esprit de Corps: This feels like something you should return to with Lieutenant Kitsuragi present. Also, it makes you feel like an idiot for not having an evidence bag on you -- what will you do with a dead man's trousers?
189
Jump to: [IN THERE MAIN HUB]
188->189
189->62
190->39
191
Jump to: [clothes_got_finale]
191->161
192
Kim Kitsuragi: "It would also not hurt to start taking notes on the case. Anyway, where were we..." The lieutenant peers into the trash container where soggy cartons and rags stink uninvitingly.
192->265
193
Jump to: [IN THERE MAIN HUB]
193->62
194
Trash Container: Variable["TASK.find_your_paperwork_done"]
195
Variable["TASK.find_your_paperwork_done"]
194->195
196
!(Variable["TASK.find_your_paperwork_done"])
194->196
226
Trash Container: There's nothing more of interest in this sludge of peels and meat by-product. Try the carton or those stinking rags.
195->226
285
Trash Container: It's just organic waste, cold and slimy on your hands. Apple and potato peels mostly, unidentified sludge, and the occasional chicken bone thrown in for good measure. But hey...
196->285
197
Kim Kitsuragi: The lieutenant averts his eyes as you crawl into the trash container.
197->120
198
Kim Kitsuragi: Darkness engulfs you. The stink of rot nearly knocks you out. For a minute you can smell cigarette smoke wafting in from outside -- then it is gone, and you hear footsteps walking away.
198->24
200
Variable["tc.container_priority_from_kim"]
199->200
201
!(Variable["tc.container_priority_from_kim"])
199->201
394
Trash Container: Well it is a *container*. Maybe you're prioritizing it?
200->394
328
Trash Container: Variable["whirling.sleeper_felt_itch"]
201->328
202->231
204
Trash Container: Variable["yard.trash_failed_wc_once"]
205
Variable["yard.trash_failed_wc_once"]
204->205
206
!(Variable["yard.trash_failed_wc_once"])
204->206
205->46
206->154
208
Variable["character.already_been_told_to_open_official_case"]
207->208
209
!(Variable["character.already_been_told_to_open_official_case"])
207->209
208->526
209->106
210
Kim Kitsuragi: "Interesting." The lieutenant looks at the mug. "Reminds me of the mug collection we saw in our weasel's apartment. Maybe he or she has been dumping their garbage here?"
475
Logic: An interesting little clue. Let's see where this goes. Clues have a way of magically connecting to other clues -- down the road...
210->475
211
Reaction Speed: Yes! The one in the apartment you broke into. Interesting little clue. Surely this will yield something -- down the road...
211->174
212
You: Kick the container.
212->31
213->74
214
You: Give up.
373
Cuno: "Cuno's gotta say, man, that was unimpressive. The fuck were you trying to do?"
214->373
215->377
216
Interfacing: Yeah! Crack it open Hobocop -- this is your time to shine. Dive into that dumpster for extra content!
216->133
217
You: A cruel jest... there must be *something*...
287
Trash Container: All you see is a broken mug with a racist depiction of *the yellow man* frolicking in saffron.
217->287
218
You: I knew it. (Withdraw from the dumpster's cavernous depths.)
218->186
289
Trash Container: Something larger -- a clipboard! A blue plastic clipboard with moist papers hanging from it. They look badly damaged, but you can still make out forms and notes. Written in a *man's* handwriting...
219->289
325
Kim Kitsuragi: "Yes it is, look." He points to it. "This plastic has the RCM street grid on it. You've even got an autopsy form..." A miserable looking slip of paper sticks to the board.
220->325
221
Interfacing: You don't know. It *might* have been by your hand, though. Feels like that. Feels like you might have stuffed it somewhere. Not in this trash though. How it got here you don't know.
221->12
222
Kim Kitsuragi: "Lucky we found it. You should take stock of what remains, just to be sure some has not made it into the hands of the RCM's adversaries. Organized crime and the like. There might have been police secrets in your notes."
222->83
223
Kim Kitsuragi: "Yes." He nods. "I think the clothes were taken off to get to that armour he wore, then discarded. They must have stripped him of it fast, too, the scavengers -- in a matter of days."
223->164
224->83
225->15
226->16
227->62
228->28
296
Jump to: [TRASH]
229->296
230
You: Keep the hunch to yourself.
230->231
231->66
232->151
233->150
234
You: Used to what -- dumpster diving?
303
Interfacing: No, searching for evidence in the trash.
234->303
236
Variable["yard.trash_physint_prybar_excitement"]
235->236
237
!(Variable["yard.trash_physint_prybar_excitement"])
235->237
236->152
237->67
344
Inland Empire: Just a feeling. A warning from some part of you.
238->344
239
Kim Kitsuragi: "Or it may just be a coincidence. Either way, something to keep in mind. What else do you see?"
239->174
241
Variable["yard.trash_physint_prybar_excitement"]
240->241
242
!(Variable["yard.trash_physint_prybar_excitement"])
240->242
241->92
514
You: Let it go.
241->514
242->184
243->3
244
Trash Container: Wow, an Armistice calibre 50 nock cannon, half wrapped in paper tissues! So shiny...
244->134
244->135
245->34
246->185
247
Perception (Smell): Are these the victim's clothes? The smell is not nearly as bad as the cadaver. These clothes could not have been in contact with the deceased for more than two days after his death.
320
Trash Container: IsKimHere()
247->320
248
You: Reach for it.
487
Trash Container: A drab long-sleeved shirt, olive-coloured, appears from the food waste, dripping with pus.
248->487
249
You: "Nope."
249->81
517
Kim Kitsuragi: "Not really. All we know is -- the victim's clothes are in the trash, the lid was locked, and this establishment had the key. It's just a *small* loose thread."
250->517
251
Interfacing: Not just any man's. This dense cursive -- it's *yours*.
411
Trash Container: IsKimHere()
251->411
252
Trash Container: Variable["TASK.find_your_paperwork"]
253
Variable["TASK.find_your_paperwork"]
252->253
254
!(Variable["TASK.find_your_paperwork"])
252->254
386
Kim Kitsuragi: "Looks like we found your paperwork."
253->386
254->140
462
Cuno: "You askin' me now? It's some shit, copper. How should I know?"
255->462
256
Kim Kitsuragi: "What are you *talking* about?"
256->13
256->144
257
Kim Kitsuragi: "Yes." He nods. "...if we're still assuming the clothes were taken off to get to the armour. They must have stripped him of it fast, the scavengers. In a matter of days."
257->164
259
Variable["yard.hanged_where_are_clothes"]
258->259
260
!(Variable["yard.hanged_where_are_clothes"])
258->260
259->257
260->223
261
Composure: Easier said than done -- how could this pathetic cabbage of copy paper and plastic ever become *très disco*?"
387
Trash Container: Variable["yard.trash_composure_how_paperwork_style"]
261->387
262
You: Alright then. Seems like a good idea. Right after the garbage, of course. (Accept.)
262->166
327
Kim Kitsuragi: "It would also not hurt to start taking notes on the case." He peers into the trash, where soggy cartons and rags stink, uninvitingly. "Now, tell me what your eagle eyes see. Or are we finished?"
263->327
264
Jump to: [IN THERE MAIN HUB]
264->62
266
Variable["tc.turn_off_tutorial_node"]
265->266
267
!(Variable["tc.turn_off_tutorial_node"])
265->267
266->193
267->474
268
Jump to: [TRASH]
268->3
269
Kim Kitsuragi: "Oh." He pauses. "It *might* also be evidence. The mob could have disposed of something in there. We should get it open."
269->268
270
Kim Kitsuragi: "Trash? Food waste from the cafeteria? They lock these containers to keep the derelicts from flocking in. Could be evidence too."
270->43
270->69
270->87
271
Trash Container: Variable["yard.trash_interfacing_has_done_dumpsters_before"]
272
Variable["yard.trash_interfacing_has_done_dumpsters_before"]
271->272
273
!(Variable["yard.trash_interfacing_has_done_dumpsters_before"])
271->273
272->109
272->234
273->472
274
Interfacing: You've done this before. The movements are recorded in your elbows, the methodology in your fingers... you're used to this.
274->271
276
CheckItem("prybar")
275->276
277
!(CheckItem("prybar"))
275->277
276->111
421
Kim Kitsuragi: "We could try using a prybar -- there's one in my motor carriage. Or..."
277->421
278
Trash Container: IsKimHere()
279
IsKimHere()
278->279
280
!(IsKimHere())
278->280
279->210
372
Trash Container: You betcha. You know -- this awfully *colonial* mug reminds you of another one, doesn't it? Anyway...
280->372
407
Trash Container: IsKimHere()
281->407
283
IsTHCPresent("hobocop")
282->283
284
!(IsTHCPresent("hobocop"))
282->284
283->216
284->133
490
Inland Empire: Nothing. It's nothing. Nothing more to see here.
285->490
317
Trash Container: That's too bad, because none of those things are actually in there. There's just food waste and crisp wrappings.
286->317
287->80
287->136
288
You: "That's all, I think."
458
Jump to: [Kim Kitsuragi: ""Alright. We should go to Garte aga..."]
288->458
289->251
493
Kim Kitsuragi: "Officer, this is an official piece of paperwork. It probably contains notes on *numerous* ongoing investigations -- and could even list undercover operatives. Informants. I suggest integrating it into your *style*. For all our sakes."
290->493
291
Trash Container: Variable["yard.trash_concept_apperwork_style_answer"]
292
Variable["yard.trash_concept_apperwork_style_answer"]
291->292
293
!(Variable["yard.trash_concept_apperwork_style_answer"])
291->293
292->165
292->262
414
You: I don't know, it seems foreboding to me somehow. Like there's something in there that's out to get me.
292->414
463
Jump to: [end hub for trash]
293->463
294
Empathy: His eyes express a rare condolence. Then he picks it up:
294->222
418
Trash Container: IsKimHere()
295->418
296->3
297->148
299
You: "There is no Remote Viewers Division, is there?"
297->299
336
You: "Wow! Could we get them here?"
297->336
298
Jump to: [TRASH]
298->3
503
Kim Kitsuragi: "There isn't."
299->503
300
Physical Instrument: *Forget* about it? Like you forgot about your life? No! You cannot forget your own body, and your body cannot forget...
301
Half Light: THE PRYBAR!
300->301
301->23
302
Trash Container: The trash container has *somehow* been unlocked. It's all for you, Harry. The smell of rotten food rises up as you climb inside. This is where you belong...
400
Trash Container: IsTHCPresent("hobocop")
303->400
304
Trash Container: CheckEquipped("prybar") == true or CheckEquipped("kvalsund_multitool") == true
305
CheckEquipped("prybar") == true or CheckEquipped("kvalsund_multitool") == true
304->305
306
!(CheckEquipped("prybar") == true or CheckEquipped("kvalsund_multitool") == true)
304->306
305->125
368
Physical Instrument: You force open the sealed metal lid with your goddamn *bare hands*. It is open now. It could not resist your supra-human strength.
306->368
307
Trash Container: Variable["yard.trash_physinst_bent_staples"]
308
Variable["yard.trash_physinst_bent_staples"]
307->308
309
!(Variable["yard.trash_physinst_bent_staples"])
307->309
308->304
403
Trash Container: CheckEquipped("prybar") == false and CheckEquipped("kvalsund_multitool") == false
309->403
310
You: "That's it, I can't pry it open."
448
Trash Container: Variable["whirling.garte_got_key"]
310->448
311->126
312->194
313
Trash Container: IsKimHere()
314
IsKimHere()
313->314
315
!(IsKimHere())
313->315
314->76
315->62
316->377
317->318
318->217
318->218
319->136
321
IsKimHere()
320->321
322
!(IsKimHere())
320->322
485
Kim Kitsuragi: "Cadaverine odour is faint." The lieutenant smells them. "If these belonged to the deceased, they were removed when he was still in the early stages of decay."
"The victim's clothes?" The lieutenant smells them. "Cadaverine odour is faint. If these belonged to the deceased, they were removed when he was still in the early stages of decay."
321->485
322->188
323->62
324->51
325->143
326->221
327->265
329
Variable["whirling.sleeper_felt_itch"]
328->329
330
!(Variable["whirling.sleeper_felt_itch"])
328->330
329->18
330->179
331
You: "Night, Kim."
331->17
333
Variable["yard.trash_kim_good_night_forever"]
332->333
334
!(Variable["yard.trash_kim_good_night_forever"])
332->334
333->198
438
Kim Kitsuragi: Darkness engulfs you. The stink of rot nearly knocks you out. For a minute you can smell cigarette smoke wafting in from outside.
334->438
335->65
335->121
335->168
335->331
335->360
336->123
364
Jump to: [TRASH]
337->364
338
Kim Kitsuragi: "Or we could ask for a key from the manager of the Whirling-in-Rags. He probably has one."
338->70
340
Variable["yard.trash_kim_exit_comment"]
339->340
341
!(Variable["yard.trash_kim_exit_comment"])
339->341
340->377
341->77
343
Interfacing: Good practice for dumpster diving.
343->109
344->160
344->281
345
Physical Instrument: No matter how strong you think you are, this is really not something you should be attempting to do with your bare hands.
345->471
347
You: Variable["yard.trash_physinst_bent_staples"]
346->347
348
Variable["yard.trash_physinst_bent_staples"]
347->348
349
!(Variable["yard.trash_physinst_bent_staples"])
347->349
348->307
349->307
350->212
350->214
350->310
478
You: Hang from the prybar with all your weight.
350->478
512
You: "The FUCK kind of metal is this, this is fucking SHIT!"
350->512
351
Cuno: "We should find his gun and kill someone with it."
351->240
439
Trash Container: Variable["tc.turn_off_tutorial_node"] or Variable["character.interactable_tutorial_seen"]
352->439
486
Kim Kitsuragi: "*Guitar* mark blue jeans. Pockets empty." The lieutenant quickly searches the jeans. "Or *emptied*? He wore them with a belt, too, a wide belt -- the loops appear stretched, but..." He looks into the container.
353->486
489
Jump to: [clothes_got_finale]
354->489
355->82
356->256
357
Kim Kitsuragi: "Boring? Try *dangerous*. You should do a thorough inventory of that -- be sure some has not fallen into the hands of the RCM's enemies: organized crime, or worse... Official notes sometimes contain informants' names, even undercover operatives."
357->83
358->192
359->62
360->170
361
Tutorial Agent: You've acquired an interactable item. Investigate this item further by going to the INTERACT tab in your INVENTORY.
361->38
362->443
363
You: "What is the Remote Viewers Division?"
363->104
364->3
365->23
415
Trash Container: The smell of rotten food rises up at you as you climb inside the trash container.
366->415
367->26
367->50
445
You: I should... start taking proper notes on the case?
367->445
368->311
369
Trash Container:
370
369->370
371
!()
369->371
372->211
373->32
373->93
375
You: "I was trying to open the trash."
373->375
374->184
375->75
510
Trash Container: You see: milk, an egg-rest with one broken egg in it, some pasta wrapper... Picking up the soggy packages somehow feels familiar.
376->510
377->3
379
Variable["yard.sense_smell_rotting_corpse"] or Variable["yard.hanged_vomit_hub_reached"]
378->379
380
!(Variable["yard.sense_smell_rotting_corpse"] or Variable["yard.hanged_vomit_hub_reached"])
378->380
379->247
380->320
381->142
494
Kim Kitsuragi: "Well..." He doesn't know what to say.
382->494
383->357
384
Cunoesse: "No, Cuno, it's just *bino!*"
384->191
385
Conceptualization: What are you talking about? No one's out to get you -- get real man! Upgrade that cop-ledger!
385->165
385->262
386->162
386->220
386->432
388
Variable["yard.trash_composure_how_paperwork_style"]
387->388
389
!(Variable["yard.trash_composure_how_paperwork_style"])
387->389
433
Conceptualization: Challenge accepted. You should be on the lookout for stylistic elements that elevate this cabbage to heights unforeseeable.
388->433
389->463
390->25
416
Jump to: [Untitled hub]
391->416
392
Kim Kitsuragi: "Good night, detective," he says, with more gentleness than you've heard from him before.
392->416
394->500
395
Kim Kitsuragi: "I agree. We should get someone from the Remote Viewers Division here."
522
Rhetoric: He's being sarcastic. Do *not* ask what the Remote Viewers Division is.
395->522
396
You: Say nothing.
396->180
398
Variable["yard.trash_physint_prybar_excitement"]
397->398
399
!(Variable["yard.trash_physint_prybar_excitement"])
397->399
398->181
399->23
401
IsTHCPresent("hobocop")
400->401
402
!(IsTHCPresent("hobocop"))
400->402
401->343
402->109
404
CheckEquipped("prybar") == false and CheckEquipped("kvalsund_multitool") == false
403->404
405
!(CheckEquipped("prybar") == false and CheckEquipped("kvalsund_multitool") == false)
403->405
404->345
405->204
406
Cuno: "Unreal."
406->351
408
IsKimHere()
407->408
409
!(IsKimHere())
407->409
516
Kim Kitsuragi: "No-no. We need to investigate now." Just like that, he opens the lid.
408->516
410->4
412
IsKimHere()
411->412
413
!(IsKimHere())
411->413
412->252
413->115
414->385
434
Trash Container: IsKimHere()
415->434
416->335
417
Esprit de Corps: The morning will never come.
417->416
419
IsKimHere()
418->419
420
!(IsKimHere())
418->420
419->173
420->393
421->21
422
Jump to: [Trash Container: "The garbage stinks in front of you,..."]
422->64
423->80
423->136
424->500
425->248
425->249
427
Variable["backyard.gary_mugs"]
426->427
428
!(Variable["backyard.gary_mugs"])
426->428
427->278
428->35
429->155
430->439
431->489
461
Kim Kitsuragi: "There's a *lot* of it too." He nods approvingly. "*And* you've got an autopsy form in there -- in the back. That light pink copy paper." A miserable looking slip of paper sticks to the board.
432->461
433->291
435
IsKimHere()
434->435
436
!(IsKimHere())
434->436
435->197
436->65
436->360
437->417
465
Kim Kitsuragi: A few words also come through the metal: "Good night, detective." But they dissipate around you like the smoke; you hear the lieutenant's footfall carry him away.
438->465
440
Variable["tc.turn_off_tutorial_node"] or Variable["character.interactable_tutorial_seen"]
439->440
441
!(Variable["tc.turn_off_tutorial_node"] or Variable["character.interactable_tutorial_seen"])
439->441
440->38
441->361
442->229
443->3
444->300
445->27
446
Trash Container: There's a creaking sound as the prybar slips under the lid. You hang from it, like a moron, huffing and puffing. Clearly the technique is wrong -- but nothing else comes to mind.
447
Jump to: [failure_hub]
446->447
447->350
449
Variable["whirling.garte_got_key"]
448->449
450
!(Variable["whirling.garte_got_key"])
448->450
449->60
480
Kim Kitsuragi: "Let's ask the manager for the key, this is clearly not working."
450->480
451->32
451->375
452->3
453
Inland Empire: There is. But you won't *like* it. Sweat forms on your brow, your hand is still on the lid...
453->160
453->281
454->133
456
Variable["yard.trash_perc_knows_that_is_it"]
455->456
457
!(Variable["yard.trash_perc_knows_that_is_it"])
455->457
488
You: "A thrown out towel, a mug. That's all."
456->488
457->288
458->81
459->97
460->95
461->143
492
Authority: Hey, maybe it's your paperwork, officer?
462->492
463->83
464
Trash Container: Not much to see here anymore. Just a burnt apron and some kitchen towels.
464->54
465->24
466->29
467
Trash Container: Variable["yard.trash_inland_something_in_there"]
468
Variable["yard.trash_inland_something_in_there"]
467->468
469
!(Variable["yard.trash_inland_something_in_there"])
467->469
468->230
470
You: "Lieutenant, what do you think could be in there?"
468->470
469->298
470->270
471->3
472->94
473->455
474->193
475->239
476->30
477->350
478->446
479->406
480->240
481->244
483
Variable["yard.trash_container_open"]
482->483
484
!(Variable["yard.trash_container_open"])
482->484
483->113
484->2
485->146
486->10
487->138
488->458
489->161
490->102
491->422
492->12
493->261
494->294
496
Cuno: "Fuck yourself, binoclard!"
495->496
496->384
498
Variable["yard.trash_clothes_found"]
497->498
499
!(Variable["yard.trash_clothes_found"])
497->499
498->464
499->137
501
IsKimHere()
500->501
502
!(IsKimHere())
500->502
501->467
502->177
503->19
504
You: "There is no need for sarcasm. I just feel strongly about it, that's all. Maybe it's not connected to the case, but still."
504->269
505->395
506->338
508
Variable["yard.trash_kim_comment_seen"]
507->508
509
!(Variable["yard.trash_kim_comment_seen"])
507->509
508->62
509->313
510->274
511->33
512->57
513->155
514->8
515->453
516->61
517->489
518->25
519->167
520
You: New dialogue fragment
521->392
522->363
522->396
522->504
523
Physical Instrument: Really? Your muscles are down with either one.
523->23
524->523
525->235
526->342